Package greenfoot.junitUtils
Class SoundPlayed
- java.lang.Object
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- greenfoot.junitUtils.SoundPlayed
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public class SoundPlayed extends java.lang.Object
It remembers the file names of sounds that are played for doing Test Driven Development (TDD) with JUnit. If we wants to verify the behaviour of any actor or world for any sound, the test can verify the played sounds.- Author:
- Francisco Guerra (francisco.guerra@ulpgc.es)
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Constructor Summary
Constructors Constructor Description SoundPlayed()
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Method Summary
All Methods Static Methods Concrete Methods Modifier and Type Method Description static java.lang.String
get()
It returns the file name of the sound that has played.static boolean
get(java.lang.String soundPlayed)
It tells if it has played a sound associated with a file name.
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Method Detail
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get
public static java.lang.String get() throws GreenfootRunnerExpected
It returns the file name of the sound that has played. When there are many sounds, the file names are returned in the played order.
For the next actor behaviour:public class ExampleActorSound extends Actor { @Override public void act(){ Greenfoot.playSound("anySound.wav"); } }
import ... import greenfoot.TestRunnerState.SoundPlayed; import greenfoot.TestRunnerState.WorldCreator; @RunWith(GreenfootRunner.class) public class ExampleActorSoundTest { @Test public void testAnySound() throws Exception { // GIVEN World world = WorldCreator.getWorld(400, 300, 1); ExampleActorSound actor = new ExampleActorSound(); world.addObject(actor, 1, 1); // WHEN WorldCreator.runOnce(world); // THEN assertEquals("anySound.wav", SoundPlayed.get()); } }
- Returns:
- next sound file name that was played
- Throws:
GreenfootRunnerExpected
- is raised when @RunWith(GreenfootRunner.class) or @ExtendWith(GreenfootRunner.class) is not found.
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get
public static boolean get(java.lang.String soundPlayed) throws GreenfootRunnerExpected
It tells if it has played a sound associated with a file name.
For the next actor behaviour:public class ExampleActorSound extends Actor { @Override public void act(){ Greenfoot.playSound("anySound.wav"); } }
import ... import greenfoot.TestRunnerState.SoundPlayed; import greenfoot.TestRunnerState.WorldCreator; @RunWith(GreenfootRunner.class) public class ExampleActorSoundTest { @Test public void testAnySound() throws Exception { // GIVEN World world = WorldCreator.getWorld(400, 300, 1); ExampleActorSound actor = new ExampleActorSound(); world.addObject(actor, 1, 1); // WHEN WorldCreator.runOnce(world); // THEN assertTrue(SoundPlayed.get("anySound.wav")); } }
- Parameters:
soundPlayed
- is the file name of sound that is wanted to verify as played.- Returns:
- true when file name is of the sound that has been played.
- Throws:
GreenfootRunnerExpected
- is raised when @RunWith(GreenfootRunner.class) or @ExtendWith(GreenfootRunner.class) is not found.
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