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- mouseClicked(int, int) - Static method in class greenfoot.junitUtils.EventDispatch
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It simulates that a mouse botton has been clicked into the current world.
- mouseClicked(int, int, int, int) - Static method in class greenfoot.junitUtils.EventDispatch
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It simulates that a mouse botton has been clicked into the current world.
- mouseDragged(int, int) - Static method in class greenfoot.junitUtils.EventDispatch
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It simulates that a mouse button has been dragged over the current world.
- mouseDragged(int, int, int) - Static method in class greenfoot.junitUtils.EventDispatch
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It simulates that a mouse button has been dragged over the current world.
- mouseExited() - Static method in class greenfoot.junitUtils.EventDispatch
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It removes all events of the mouse buffer.
- mouseMoved(int, int) - Static method in class greenfoot.junitUtils.EventDispatch
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It simulates that the mouse is moved around the current world.
- mousePressed(int, int) - Static method in class greenfoot.junitUtils.EventDispatch
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It simulates that a mouse botton has been pressed into the current world.
- mousePressed(int, int, int) - Static method in class greenfoot.junitUtils.EventDispatch
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It simulates that a mouse botton has been pressed into the current world.
- mouseReleased(int, int) - Static method in class greenfoot.junitUtils.EventDispatch
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It simulates that a mouse botton is released into the current world.
- mouseReleased(int, int, int) - Static method in class greenfoot.junitUtils.EventDispatch
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It simulates that a mouse botton is released into the current world.
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